For some, change is good, but for Nintendo, change is a way of life. While some companies work with the “if it isn’t broken, don’t fix it” model, Nintendo constantly reinvents itself to stay ahead of the game. 2004 was the big year of change for the the gaming industry. Everyone was abuzz over news about a new handheld system from Nintendo. No one was quite sure how this proposed “Dual Screen” system could deliver more bang for the buck than the GameBoy Advance systems, but they waited anxiously. In November of the same year, the world received its answer by way of the Nintendo DS.